Yea I can’t help myself replying… Hoping @Daniel have more important things to do
Excellent points @Weerwolfboy. I will be mixing in the use of “relax” from now on. Nice one.
I have also noticed that farmers have very low priority on removing dead plants. I believe it is for good and mixed reasons.
First it is most important to plant new in available soil as soon as possible, watering is second important, removing dead plants is third. (you don’t need to tend a new field if your not taking advantage of those you got already right?)
Colonists will always prioritize in this order. If you have dead plants that never get taken, that mean your farmers have more than enough work already and prioritize that first.
It is also likely that a different farmer already have the task of cleaning up the dead plants pending, thus the one you try to make do it really won’t under the automatic system, as one is already assigned.
You notice at the arrival of winter they all start removing all dead plants as then there is nothing to harvest, seed or water.
This is also where advanced farming come into play, which can net you a lot more food.
As your colonists can’t predict seasons they will try to plant new and water instead of harvesting those pumpkins that will be spoiled in a minute by the arrival of winter. This also really matters for apple “farming”. Keywords is “manual farming”
Take some time to consider how much time your farmers actually spend on tomatoes, potatoes and healing plants. Are you sure you need as many of those as you have? Strawberries are more important, for a short period of time…
Still. I believe you can work around the cleaning plants issue by chain commanding the colonist to remove dead plants one by one while holding shift button. (not tested)
That being said. I do think the colonist should listen to your command and remove all the dead plants. What do you think?
Similar during a bug infestation, a colonist commanded to clean up should not decide to go to sleep/eat in the middle of it. Yes, I’m pushing an agenda here. @Daniel knows
Personally I’m heavily interested in strange colonist behavior, like those you just explained. Also minor glitches and distinct missing features like a water bucket. @Daniel is who you should first of all listen and report to so do not let me hijack his feedback