after a lot of hours of play, 9 settlers soon 10, skill tree finished, I would like to make you a return:
- the mechanics of the game at the level of waiting / wish of the settlers is really very good, it gives challenge, nothing to say
-agriculture is very well adjusted / realistic
- the management of food / winter very well too, good challenge
-Goblin attacks are good even if for the moment it did not worry me too much (no death / just injury), having so max difficulty it changes?
-the iron ore does not “push back”, I find it good because it requires a good management of resources in order not to waste / it would be interesting in the future if possibility of having a larger map with areas to discover (discovering by sending a prospecting colonizer) to find the resources necessary for its expansion.
my wishes for the future of the game:
cabinet or other to manage his equipment (weapon / clothing) so you do not have to search for his equipment anywhere on the map.
- larger map with hidden area, to discover …
-management of hot / cold / rain (illness etc …) / storm that destroys construction
-multiplayer: coop and pvp
- more user-friendly interface for managing settlers: trades / equipment etc …
-date and time displayed for backups
-How many settlers max is it possible to have?
-as far as the expectations of the settlers go, currently I have expectations that are locked, is this already included in the gameplay, and if yes when / how?
can we destroy a camp? I saw that we could destroy the totem but I did not go to the end … what happens if the camp is destroyed?
I think that’s all for the moment, good luck and thank you for this survival game!